I expanded my work around engineering serendipity to create more connections by researching and developing an analytical approach to quantifying the social characteristics of physical environments. This included visiting and capturing data from 120+ coworking spaces and writing about my insights in easy to understand posts on SocialWorkplaceDesign.com.
As part of my work on quantifying human connection, I completed a Social Environment Analysis project focused on measuring and increasing the strength of shared office communities. This included designing an algorithm that reallocated seating based on matching behavior patterns in order to increase the probability of relationships forming.
In my late 20s, I founded Maslow, a social conversations App designed to get people talking. It used personalized question feeds to encourage friends to discover new information about each other, triggering new and more meaningful conversations.
Dating Devs was dating coaching which initially focused on helping programmers navigate the New York dating scene. Instead of basing it on my experiences, I interviewed over 400 men and women in NY about their dating experiences to better understand the key problems people were encountering.
At 25, I moved to New York and founded Eshac, a social network for unsigned musicians that captured music fan's behavior on the site to predict which artists or bands could be commercially viable.
After university, I joined Promethean (an international EdTech company), where I developed a pressure pen for their interactive whiteboards, before moving on to work on the ActivTable, an interactive table that allowed up to 6 children to collaborate with each other.
Created For Fun
Smart Umbrella Stand
I designed and built an umbrella stand which automatically lights up when it's going to rain, so I know when to grab it when I'm running out.
Empire State Building
I recently converted a LEGO Empire State Building into one that automatically lights up to mirror that day's colour(s) of the actual Empire Sate Building.
To try something a little different, I took up stone carving. With just a few thousand blows of a hammer, I turned a chunk of stone into an abstract bowl.
Made When I Was Younger
For my final project in my Masters in Mechatronics and Robotic Engineering, I built a group of robots which communicated and collaborated with one another.
At 17, I converted a 1978 VW Beetle into a beach buggy, just as my father had done when he was younger. When it was finished, I drove my uncle to his wedding in it.
Model Traction Engine
At 16 as part of my DT class, I built a model traction engine (like the one above) from scratch, including casting the wheels, machining the piston and welding the boiler.
A Few of my Firsts
First Time Coding
When I was 13, I went to computer summer camp where we learnt the basics of coding and built my first game. I was hooked and went back the following year.
First Company & "Exit"
When I was 12, I bought some DJ equipment, started "Party-On", and spent my weekends being hired for entertainment at people's parties. After running it for a few years, my friend bought the equipment and took over.
When I was 10, I sent an early "invention" (idea) to the BBC. It was a robotic (spelt "robotik") replacement heart to help people live longer. And of course most importantly, "If shot in the heart it will not harm you".